30s Summary
SingularityNET and the ASI Alliance have debuted the first self-learning AI, named AIRIS, in the game Minecraft. It evolves without preset rules, adapting its strategies based on in-game experiences. AIRIS’ integration into Minecraft serves as a trial for future applications requiring adaptive, real-time learning to solve real-world problems. This represents significant progress in AI development that could identify potential uses in robotics, automation, and smart systems. SingularityNET CEO Ben Goertzel also voiced his support for decentralised AI in a recent podcast.
Full Article
SingularityNET, an AI network, and the ASI Alliance have teamed up to bring the first-ever, self-learning AI to the popular game, Minecraft. This AI, named AIRIS, is unlike regular video game AI because it learns and grows from on-the-go experiences, a major progress for AI development.
AIRIS, which stands for Autonomous Intelligent Reinforcement Inferred Symbolism, functions without the need for preset rules. This flexibility enables it to evolve as it experiences new challenges and stimuli in the game. Incorporating AIRIS in Minecraft, signifies the potential for using such self-learning and adapting AI in applications like robotics, automation, and smart systems to solve real-time issues.
AIRIS’ introduction to Minecraft brings a fresh spin to AI and gaming. It autonomously refines its own rules based on its in-game experiences. The press release from the developers mentions that AIRIS adapts its strategies in navigating and avoiding obstacles in real time, even creating new rules when faced with unknown scenarios. Minecraft’s vast and unpredictable worldmakes it an ideal testing ground for AIRIS to further test the boundaries of self-learning AI.
The integration of AIRIS into Minecraft is seen by SingularityNET and ASI Alliance as a trial run for future applications that need adaptive, real-time learning. By refining AIRIS in the complex digital world of Minecraft, the AI is being developed to tackle real-world problems that demand independant, in-context problem solving. An ASI Alliance rep explained that they needed to “evaluate the system in a more complex and open-ended 3D setting”, making Minecraft the ideal choice for their purposes.
Ben Goertzel, the CEO of SingularityNET and the ASI Alliance, shared his thoughts on AI and decentralization during an episode of ‘The Agenda’ podcast. Goertzel argued that AI should operate through decentralized processes “for the good of humanity,” and added that this was the purpose of creating SingularityNET. He explained that AGI—a kind of AI that can do everything humans can do, including going beyond what it has been taught—is not yet a reality, even with models like OpenAI’s ChatGPT.